psdi.webclient.controls

Interface PortletState

  • All Known Implementing Classes:
    PortletStateImpl


    public interface PortletState
    Interface for managing portlet state. Any portlet implemented in the Start Center frame work should implement these.
    • Method Detail

      • isPortletLoaded

        boolean isPortletLoaded()
        Returns true if the portlet has been loaded && ignore reload is off
      • wasPortletLoadCalled

        boolean wasPortletLoadCalled()
        Returns true if portlet was just called for load
      • isPortletNotLoaded

        boolean isPortletNotLoaded(ComponentInstance component)
        Returns true if portlet was never loaded
      • hasData

        boolean hasData()
        Returns true if has data
      • setHasData

        void setHasData(boolean newFlag)
        Sets new has data flag
      • getLoadState

        long getLoadState()
        Returns load state
      • setLoadState

        void setLoadState(long status)
        /** Sets load state
        Parameters:
        status -
      • isPortletUpdated

        boolean isPortletUpdated()
        Returns true of portlet was udpated
        Returns:
      • setPortletUpdated

        void setPortletUpdated(boolean portletUpdated)
        Sets portlet updated state
        Parameters:
        portletUpdated -
      • isFilterToggled

        boolean isFilterToggled()
        Returns:
        boolean - Returns the filterToggled.
      • setFilterToggled

        void setFilterToggled(boolean flag)
        Sets the filterToggled state
      • setMaximised

        void setMaximised(boolean newFlag)
        Returns whether portlet is expanded
      • isMaximised

        boolean isMaximised()
        Returns whether portlet is expanded
      • isFilterOpen

        boolean isFilterOpen()
        Returns whether portlet's filter is open
      • setFilterOpen

        void setFilterOpen(boolean newFlag)
        Sets filter open flag
      • setStateLoaded

        void setStateLoaded()
        Use to set loaded state
      • setStateLoadCalled

        void setStateLoadCalled()
        Use to set load called state